OYMER // VR LAB

oYmer VR Lab©

A research and development lab for virtual reality products

// 01 - VR OBJECTS

Objects for VR

On the left, the object as it was built in the VR lab; on the right, the same object working inside the virtual tour

OBJ_01
IN THE LAB
WEBXRGLBORBIT

The wand

A carved wooden wand that replaces the controller model in your hand. Moving around in VR should feel like magic, not like a TV remote.

USE_01
IN THE TOUR
POINTSELECTSTAND-IN

The wand in the tour

The same wand, inside the tour: it points, picks and opens. The client holds a wand that is simple to use instead of learning a complicated controller.

OBJ_02
IN THE LAB
ONE-EYESTEREO WARPORBIT

The AI in the lab

The AI star that changes the environment in real time was tuned for size and look, bounce, color, transparency and more

USE_02
AI DESIGN INSIDE VR
LIVEIN HEADSETIN USE

The AI in the room

Stand in front of the wall, say how it should look - and it changes around you, in real time, without leaving VR.

OBJ_03
IN THE LAB
5 TYPESFLOOR + WALLORBIT

HotSpots

The hotspots (navigation, info, media, audio, design options) are tested in the lab at every size and in every state: on the floor and on the wall, at different angles and at different speeds

USE_03
IN THE TOUR
NAVJUMPIN USE

A navigation point in the tour

The same point, inside the tour: the arrows lead to it, and it fills up according to the set time